Asus Reality Headset: Tracking, controllers and games

Asus Reality Headset: Tracking, controllers and games

Among the feast of VR headsets now available under Microsoft’s banner of Windows Mixed Reality, -decoration: underline;”>Asus’ was the last to appear on store shelves And although the Asus Mixed Reality Headset lacks some imagination in the name department, we were intrigued by the potential of the futuristiclooking headset when we first got a chance to play around with it late last year

Where it’s found wanting through its name, it evens things up considerably in looks -decoration: underline;”>and some of its features The real crux of this device, obviously, is how it performs when you’re looking through it And when it was first unveiled, the Asus headset sounded like perhaps the most advanced of the lot (save for the Samsung Odyssey, which came slightly later) With a resolution of 2880 x 1440, a 90Hz refresh rate and 95degree field of view, the visuals are decent, but it’s also not enough to really blow you away in use That refresh rate is the same as what’s offered through the Lenovo Explorer, Dell Mixed Reality headset and Acer Mixed Reality headset, which is fine, but unfortunately the Asus also has some of the same problems when it comes to performance

In your peripheral vision, blurring is very noticeable And given the fact that, as we say, some users may have to consistently adjust the headset due to the tightness on the nose, this becomes even more of an issue Naturally, as with other headsets, it’s a problem which is resolved when you’re looking straight ahead -decoration: underline;”>and able to keep the fit tight on your head, but it’s far from ideal Another thing which makes its way to the headset from the rest of the WMR range is the controllers The sparkly individual lights add to the futuristic look of the Asus headset, but generally we’ve found the build quality to lack in comparison to highend rivals, such as the Oculus Touch and Vive wands

On each, you’ll get a thumb stick, touchpad, option button, Windows button, side button and trigger There are no major hiccups in use, with tracking generally remaining consistent throughout menus, games -decoration: underline;”>and other experiences We’ve had the odd instance when the controller has skewed upside down and we’ve had to wiggle it around inanely and repair in order to get things back underway, but this isn’t the kind of glitch exclusive to the Asus headset Head tracking, too, performed well during testing It doesn’t feel quite as strong as Oculus or HTC’s options, but it’s also not the kind of thing you’re likely to notice too often

Again, there was the odd glitch which forced us to recalibrate things, but that comes with the territory The movement tracking, really, is more affected by the fact you’ll have to plug in your headphones and deal with a fairly short extension wire to your PC So, that’s how it performs, but let’s talk about what you can actually play and do through the Asus Thanks to the compatibility with Steam VR, users now have a considerable library to tackle Not all games and experiences are designed for Windows Mixed Reality headsets, as we found the -decoration: underline;”>controllers synced up better on some games than others, and some games simply won’t work without base stations, but this is now a far more indepth experience than was initially available for the WMR range

If you’re a gamer, you’re likely to spend much of your time in the headset through the Steam store But there’s also the home station, Microsoft’s Cliff House, which is integral to the experience It’s from here you can rearrange apps, such as Skype, Edge and Outlook, onto the walls, and just generally wander about through the locomotion feature -decoration: underline;”>and decide your next move When we first entered the Cliff House when the Asus headset was first announced, it was essentially unworkable, with the -decoration: underline;”>controllers unable to grasp items and locomotion very laggy We’re glad to say this is all cleared up now, and these issues also don’t pop up in any of the games we’ve tried in testing, whether they be from Steam or the Microsoft Store

Asus Reality Headset: Tracking, controllers and games